Following the news of the new mainframe platform for virtual worlds
that IBM is working on, I had the chance to talk to David Gelardi,
IBM’s vice president of industry solutions, who is heading up the
effort. “This is a brand new way to support the needs of virtual worlds
in an environment that begins to look like 3D commerce,” Gelardi said.
“Think more in terms of a future state where there is a transaction
taking place that is a buying experience of some kind.” The “hybrid
environment of immense power and flexibility” that IBM is creating will
rely on the Cell’s processing power for rendering, the mainframe for
cryptography and its ability to handle the processing needs of a
massively multiuser enviroment, and Hoplon’s software for physics and
messaging.
“I would argue that the world doesn’t yet understand the promise of
[virtual world] technology,” Gelardi said. “We see this technology
moving into banking and retail and anything where the consumer is
involved in a transaction of commerce that they would today do over the
Web, online shopping, online banking. The problem is that rendering is
kind of weak. We haven’t figured out how to accelerate that yet, and
how to marry that to transactions.”
Gelardi said the new mainframe architecture would provide a seamless
development environment, “so that the application is just asking for
services” via the Hoplon software. The mainframe project, according to
a press release
intends to create an environment that can seamlessly run
demanding simulations — such as massive online virtual reality
environments, 3D applications for mapping, enterprise resource planning
and customer relationship management, 3D virtual stores and meeting
rooms, collaboration environments and new types of data repositories.
It plans to achieve this goal by parceling the workload between the
mainframe and the Cell processor.
“The project capitalizes on the mainframe’s ability to accelerate
work via ’specialty processors,’ as well as its unique networking
architecture, which enables the kind of ultra-fast communication needed
to create virtual worlds with millions of simultaneous users sharing a
single universe,” according to IBM. The result will be “a hybrid that
is blazingly fast and powerful, with security features designed to
handle a new generation of ‘virtual world’ applications, such as the 3D
Internet.”
Hoplon software will be ported to the Cell to handle message passing
and physics simulation, IBM says. “We have experimented with trying to
figure out what the right technology is to run a virtual world,”
Gelardi says. “In this particular case, Hoplon came to us as an
existing client and we said, Let’s go another layer deeper, because you
have a software environment that’s interesting.”
The mainframe will run a Hoplon virtual-world middleware package
called bitVerse, which is “currently under development using WebSphere
XD as the underlying runtime environment, along with DB2.” Also
included on the mainframe end will be “administrative tasks for the
middleware and the applications . . . logistics (billing, etc.), and
connectivity to third parties as well as to multiple clients, which
might include PCs, consoles, mobile phones, music players, TVs, and
other devices.”
IBM is also open to working with other worldbuilders: “I expect us
to partner with many different kinds of clients and aid them in
creating a world that exists on top of a fundamentally strong
infrastructure,” Gelardi said.
Gelardi also stressed that the mainframe architecture should make
running virtual worlds more energy-efficient. “Usage of a large-scale
System z enviroment gives you an incredible amount of power
efficiency,” he said.